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Andrew Johnson
Innovator

Andrew Johnson

Developer

Topics of interest

Net Mobile Game Development VR Graphics and Media Cloud oneAPI

Los Angeles, California

Bio

Andrew got his start with game development in the mid 90s and is Co-Founder of dRaster, Inc. -- a software company that specializes in making 3D more accessible to everyone. dRaster develops art pipeline tools that are used on many major film and game productions. In 2012, he joined the Autodesk Maya team for two years as part of a technology acquisition. Andrew is still with dRaster working on their latest project, Nira.app: an art and design asset management tool.

Andrew Johnson

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Andrew Johnson

Videos

2 Results

Nira - Interactively review, organize, and collaborate on 2D/3D production assets video thumbnail

Nira - Interactively review, organize, and collaborate on 2D/3D production assets

Andrew Johnson Andrew Johnson

Nira - Interactively review, organize, and collaborate on 2D/3D production assets video thumbnail

Nira - Interactively review, organize, and collaborate on 2D/3D production assets

Andrew Johnson Andrew Johnson

2 Results

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