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Allen Hux
Intel

Allen Hux

Developer

Topics of interest

Game Development

Intel

Bio

I'm a Graphics Software Architect who's typically solving systems problems. I helped deliver OpenCL 2.0, contributing to its execution and memory models, and authored a chapter of Game Programming Gems 8 describing what would later be termed async compute.

Repository Links

  • https://github.com/GameTechDev/Multi-Adapter-Particles

William Hux

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William Hux

Projects

1 Result

Gaming PCs often pair a high-performance CPU with a discrete GPU. Those CPUs often include integr...Multi-Adapter with Integrated and Discrete GPUs
8 4 0

Multi-Adapter with Integrated and Discrete GPUs

Allen Hux Allen Hux

Created: 03/04/2020

1 Result

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